Game Designer

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Tabletop Analog Game Design

A collection of essays from prominent designers and academics exploring the art, process, and analysis of creating compelling tabletop analog games.

A profile of this book is on the way.

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What it’s about

This volume brings together a diverse group of tabletop game designers, digital game designers, and game studies academics to share their unique perspectives on the world of analog games. Through a series of insightful essays, you'll delve into the practical challenges of game design, from solving the 'three-player problem' and balancing randomness with player choice, to designing for publication and filtering player feedback. The book also offers deep analyses of classic and modern games like Settlers of Catan, Pandemic, and Cosmic Encounter, revealing the design principles that make them so engaging. Whether you're an aspiring designer, a seasoned player, or a student of game studies, this collection provides a multifaceted look at the enduring appeal and design wisdom of tabletop games, demonstrating their value not just as entertainment but as rich systems worthy of serious study.

The through-line

Who it’s for
An aspiring or practicing game designer, a dedicated tabletop gamer, or a student of game studies who wants to understand the principles behind creating engaging and meaningful analog games.
The problem
They struggle to translate their game ideas into playable, balanced, and compelling systems, finding it hard to navigate common design pitfalls, understand what makes classic games great, or get their own designs published. They feel overwhelmed by the complexity of game design, uncertain of their creative process, and frustrated that their games aren't as fun or deep as they want them to be.
The plan
  1. Learn core design principles from experienced designers on topics like the three-player problem, simulation, randomness, and publishing.
  2. Deepen your understanding by reading detailed analyses of influential games like Settlers of Catan, Pandemic, and Cosmic Encounter.
  3. Broaden your perspective with academic studies on topics like boardgame aesthetics and games as learning tools.
The payoff
The reader becomes a more confident and competent game designer, equipped with a robust toolkit of principles and analytical methods. · They create more engaging, balanced, and meaningful games. · They have a deeper appreciation for the art and craft of tabletop games, enhancing their own play experiences.

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Additional reading